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Programs for modeling and then importing them to unity ?

Can anyone recommend me programs for realistic guns , map , animation and then importing them to unity ?

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How to achieve realistic models

Hi all, I am new to Unity and game development in general. I am intending to use it for architectural representation/ walkthroughs etc. For this I am seeking to get the most photo-realisic...

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How to make telephone wires

I have a telephone pole model and I want to make a realistic phone line on the side of a road. The problem is, all I have is just the pole, and no cables connecting the poles. So my question is, how do...

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Creating a realistic crystal

I am trying to import a test object that I made in unity. It is a simple glass material that refracts light and has a displacement texture (to give it imperfections) and I wanted to know if there was a...

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Is it possible to control how the intensity of light decreases with distance?

Is it possible to control how the intensity of light decreases with distance? I'm reading "Digital lighting and rendering" from Jeremy Birn and there's a point where he talks about this type of control...

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Calculating rigidbody mass

Hey so im trying to realistically calculate the mass of a rigidbody according o this post --> http://answers.unity3d.com/questions/177563/what-unit-is-rigidbody-mass-based-on.html a rigidbodys mass...

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How do I get real-time, realistic shadows and other effects with Unity 5 Free?

So I have been doing a lot of searching, and the best I could find was this: https://www.youtube.com/watch?v=LB8zE67TBAs But that didn't really work for me: it made no differences to my scene...

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Gramaphone in a room

Hello so i have two sounds one is music thats supposed to play on a loop for ever its a 3d sound on a gramaphone in a room i want it so when the doors are all closed the second music plays witch is...

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Realistic gravity

How can I implement realistic gravity to my 2D game? Let's say my player is rotating when I press space. When I let go of the space the player stops rotating instantly. How can I make the player still...

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How Do I Make A Realistic Flashlight?

When I add a spot light to my camera, it just looks like a plain circle like this: ![alt text][1] But I want it to bend and stuff to make it realistic like this: ![alt text][2] [1]:...

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Unrealistic jump in C#

I'm using this code as gravitation (can't change this): `Vector3 direction = dragTo.transform.position - transform.position; transform.position += direction * gravity * Time.deltaTime;` When I use:...

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Create a real Earth scale

Hi all, I am totally new to this world. I have no programming nor game engine knowledge but I have much of willpower and I have the basical idea that nothing in this world is impossible. I have a...

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Shader with emission texture

Hi guys, I ve spent some days on finding anything for "how to set emissive material properly". But I came up empty. I made my scene in blender, baked emission texture and hoped it will work same way or...

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How to make moving objects stack, without sliding over each other?

I know there have been many questions about moving platforms, but this one is different. None of the solutions have worked for me. So, I have a coin pusher game (like the game 'Coin Dozer'). The coins...

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Rotate around object then leave at realistic angle

Hi, I'm trying to make a sphere being able to enter and leave an orbit of another object. Currently I am using transform.RotateAround to make the sphere rotate around the object. However, when I stop...

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Realistic Physics

In the project I'm working on, I can pick up and manipulate cubes using HTC Vive controllers. When a trigger on the controller is released, the cube's rigidbody's velocity and angular velocity are set...

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How to make a string to connect 2 object - not string variable,

Hi, I have, for example, 2 cubes, and I want to connect one corner of this cube to one of other cube by a string, like this![alt text][1] [1]: /storage/temp/75628-untitled.png When I move cube one -...

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Realistic metalic on mobile

How can I get a realistic metalic material with nice working refletion on mobile? I'm using standard material with base color and metalic / smoothnees sliders but it dosen't look good enought....

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Creating a Road Trip Game

I want to create a road trip game, but I am having a few issues, mainly with the terrain and roads. I have some road prefabs, street signs, and all that, and I have buildings. I also have a drivable...

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Does the scaling of 3D objects in unity have an impact on its realism?

I'm having trouble making my scene look realistic. Wondering if the scale my objects would affect how it looks. Can't test this as Unity crashes when I try scale up objects. I'm also currently running...

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