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Realistic Material Behavior (RubberBand & Metal)

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Hello, i'm trying to simulate a conveyor belt on Unity. For Simulation purposes, i'm trying to implement some real measure data into my game. The conveyor belt consists of 80 metal rods, connected by a rubber band (for simplicity plotted by a Spring Joint). Important would be: **1)** realistic gravity behavior for the Metal rods (and maybe angular and linear drag) -> Mass/gravity scale? **2)** Realistic Spring Damper System Measure Data for the Rubber Band: - Spring Stiffness: k= 456.629 [N/m] - Damping Constant: 228.314 [N*s/m] Most important for my Purpose is the Spring Damper System though. Thankful for any help or advice !! :)

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