I was trying to create interactive fog, i.e. fog that floats just above the ground (2D game) and when the player walks over it, it moves away and/or upwards. To achieve this I added a particle system with external forces interaction and added a spherical windZone to the player character. But unfortunately, I'm still unable to achieve the effect I envisioned and the particles barely move and even if they do the motion is all over the place and isn't how I'd like it to be. Any veterans out there that can give me a hand? Maybe my settings are off?
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