water running through turbine realistic water effect,how to create a...
![alt text][1] [1]: /storage/temp/199954-p.png ,![alt text][1] [1]: /storage/temp/199953-p.png
View ArticleFootball Pitch
What would be the best way to recreate a good looking football pitch. I'm talking more about like making the grass look kinda realistic and making the white lines/dots. What would be the best approach?
View ArticleBest alternatives to mixamo
Hello everyone, i would like to know are there any alternatives to mixamo that offers the same style of charcters and animations that are easy to implement but more advanced and focuses more on...
View ArticleRealistic gravity much too strong
I'm creating a game with realistic gravity and orbital mechanics, but when I plug in numbers for the mass of the planet, the gravity created is much much stronger than it realistically should be. I...
View ArticleHow to make semi-realistic blood unity
Hi all, I want to make blood when I attack my enemy. I know that I need to use a particle system, but I don't understand how to make that slash effect that looks good. Any help is appreciated.
View ArticleHow to create a manual car Control script Based on RCC_CarController...
I am working on a racing game. I am using RCC_CarController (Realistic Car Controller) for controlling cars. I like to make a manual controller based on RCC_CarController Script. For example, take the...
View ArticleUsing mouse for realistic Top-Down space ship yaw control
I've ran into a problem with the 3D Top-Down spaceship controls I'm using a movement script that allows my ship to move with realistic motion, with velocity drag, rotation drag. Problem is the ship...
View ArticleBetter RPM??
Hello! I am designing the technical part of my car and I have a RPM formula that does not convince me, it is the following: //RPM Formula EngineRPM = (WheelTI.rpm + WheelTD.rpm) *...
View ArticleHow to create real water?
Hi! I saw that the easyest way to insert water in a scene is to use a water prefab, which by no means is not "real" water, in the sense that it doesn't adapt to the surface and it does not drain if...
View ArticleWheels slip setup? Help!
Hello! I am looking to make the wheels skid when I turn but if I am NOT turning, they will go straight or stabilize it. I have an example video (watch the second 0:22):...
View ArticleAim helper in realistic sniper game
I'm making a sniper game with gravity and wind influence on bullet. I'm moving bullet with constant velocity in forward direction and adding physics.gravity*Time.FixedDeltatime. So if there is a target...
View ArticleRealistic wheelcollider skid friction?
Hello! I'm looking to make the car skid realistically (realistically, I mean, the car spins a lot or a little depending on a car weight variable I put in the script, which doesn't change the mass of...
View ArticleHow to make traction control for car?
Hello again! I am trying to do a traction control for my car, that is, when I accelerate suddenly, the RPM goes up faster and the car slides slightly, what I did was modify the wheelcolliders when the...
View ArticleCenter of mass alternative?
Hello! I ask you a question. How can I prevent my vehicle from tipping when turning WITHOUT using the center of mass? Because the "rigidbody.center of mass" affects the vehicle suspension and turns...
View ArticleRealistic non flat wall in VR
Hi, I've been struggling for a while trying to create realistic wall for architecture project in VR. While in other projects, normal maps do the job most the time, thats not the case in VR - everything...
View ArticleShift gear with own RPM? Help please!
Hello! I comment: I'm making a script of a car, and I need to make each gear change have its own RPM that is, the 2nd gear shift goes up to the 3rd gear shift at 6000 rpm, and lowers gear at 3000 rpm....
View ArticleAccessing a Script from all objects with that script
I am trying to make my own realistic gravity, and need to access all relavent game objects, but I am having lots of problems My script is: ---------- public class Gravity : MonoBehaviour { public...
View Articletransmission clutch help!
Good evening everyone, I am designing a car script, and I need to design the clutch, that is, when the car makes the transmission changes, stop accelerating to "step on the clutch" and then accelerate...
View Articlecar shifting smoothed. help!
Hello! I need some great help, I have the script of a car that the SOUND of it works with gear changes, but these are direct and rough, and are not smoothed as in Forza Horizon for example, I explain,...
View ArticleHow to stop seeing through a wall in VR?
I have a scene where I can teleport to anywhere on the terrain. Including vertical walls. When I teleport to another ground location, my camera is off the ground so I won't be able to look through the...
View Article